This behavior was originally created by Luiz Gama and ported from C2 to C3 by Eren. SDK V2 support was added later by me.
You can add this behavior to any sprite and shake it along the X axis, Y axis, or both. An enforce mode is available to retain the object's original position after the shake ends.
Update: A simple angle shake is also supported, with an optional enforce mode to restore the original angle when the shake ends.
Note: You can shake a pinned object by placing the shake behavior below the pin behavior