Kyatric's Forum Posts

  • Indeed, looks like the original topic is not available anymore.

    Nothing else to do than remove the item apparently.

    Thanks for the notice

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  • harrio: Thanks :)

  • : in theory it is possible.

    When I made the plugin, I based it out of some JS implementations I had found at the time.

    Some of the implementation managed weight.

    Here are the links :

    46dogs.blogspot.fr/2009/10/star-pathroute-finding-javascript-code.html

    niseg.moshela.com/test_maze.html

    (there are even more links in the comments of the first one)

    Unfortunately I don't have the time/will to add to the current plugin.

    Also, doesn't Rez's implementation contain some weight calculation already ?

    Anyway, if you feel like modifying the plugin to add the weight calculation, by all means go ahead.

  • Darn, I remember the game Harrio and Genki are talking about, I even recall seeing a mention by the author recently, telling some upcoming feature would allow him to push forward but I can't remember either the name of the game or of the author.

    My search so far has been unsuccessful. <img src="smileys/smiley6.gif" border="0" align="middle">

    I hope he will check this thread quickly.

    And4d, you can use Drop da Piew, out for arrest or even Asteroid in less than 100 events if you want and my user name "Kyatric" for it.

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  • Send an email explaining your situation to licensehelpmhb@scirra.com

  • I don't think it's related to free or paid version.

    When it happens to me, most of the time I've had the gimp opened and had worked for several hours.

    C2 will close the project, and will "freeze" with no kind of message.

    And if I go the task manager, then on display of the manager appears the default window message "C2 has stopped working".

    No way to recreate it reliably though, also once windows applies some changes to the exe (?) it doesn't seem to fail again.

    Win 7 pro 64 bits.

    I still believe it's some unstability/uncompatibility between the QT library of Gimp and C2's GUI library.

  • Actually, before even starting to build a game, do the beginner tutorial and other linked tutorials in that article as well.

    Turn based is possible, but requires to be already comfortable with C2 and have already made some basic games first. It's not easy to explain to a complete beginner (hence you admitted yourself not having understood jayjay's answer).

    Follow the tutorials, build a bit of experience and then you might come back to this topic and understand better what jayjay proposed.

  • Oh so that explains why there were six times the same answer from you in the page.

    Deleting the duplicates.

    You may get an error message, but the comment was posted.

    Maybe try to do a F5 on the page next time to check if posting did really fail.

  • Ainol Aurora II 7' - Android 4.0.3 - Default browser

    First project, unmodified

    Portrait:

    Width: 600

    Height: 872

    ~19 FPS - 1 sprite; upper: 1; lower: 1

    Landscape:

    Widht: 1024

    Height: 448

    ~ 25 fps; 1 sprites; upper:1; lower: 1 (some burst from time to time seem to display more sprites

    Project fixed:

    Portrait:

    Width: 599

    Height: 872

    ~25 fps, 1 sprite, upper:1; lower: 1

    Landscape:

    Width:1023

    Height: 448

    ~ 30 FPS, 1 sprite, upper:1, lower:1 (with the same burst as above, I've caught the upper go up to 20 for 16 FPS)

    I'm not sure if this is of any meaning though since it's not on iOS gear/iOS retina.

  • Unless I am putting foot in mouth There doesnt seem to be an easier way to make objects in the layout view transparent without of course changing the Opacity to 0

    In the layers bar, unchecking the checkbox on left of a layer name hides totally the layer in the editor. So it does hide the objects and make them impossible to be clicked.

    <center><img src="https://dl.dropbox.com/u/36472942/construct/forum-misc/LayerDisplay.PNG" border="0">

    <img src="https://dl.dropbox.com/u/36472942/construct/forum-misc/LayerHide.PNG" border="0"></center>

    In addition with the layer lock, it pretty much does the job, doesn't it ?

  • Manual entry about the preferences dialog

    Uncheck the autobackup check box.

    Be sure also to check tutorial about using backup options.

    Are you sure you want to disable autosave ? It can save your datas/current projects.

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  • It's about the same as the

    Diablo-like movement (mouse+animations) - LINKfrom the how do I FAQ.