Well, Kaelis, maybe Construct just isn't for you. Maybe one day in future there'll be a full scripting engine, but I don't think it's going to go much further than an extension to the event sheet editor for some time. I don't really want to spend time making a scripting tool, as I've said before - it's been done to death and I think if you want to program a game, you'll get a lot more out of something like C++ with a good game library anyway.
Thanks for the feedback, but I think we're looking for different things here