Ashley's Forum Posts

  • I think you do indeed need to be online for the first time all those dependencies are downloaded, but I think after that they are cached and so builds can work offline if they use the same dependencies as used previously.

  • Construct's event system doesn't have an undefined or null type. It shouldn't normally be possible to write such a value to an array either with the event system.

    If you're reading external data with null or undefined in it, then Construct will report those as the number 0 (IIRC). If you need to read all JavaScript-compatible data types then you'll probably need to write code or change the data format.

  • Construct should never crash, even if you open an invalid project, or if network requests fail. If you run in to any such problem please file an issue following all the guidelines. You can also check the browser console (usually opened by pressing F12) for any more error details.

  • We get so many feature requests it's difficult to even respond to them all, especially when they are long and detailed.

    You should already be able to choose individual images per 3D shape instances using a sprite in a container. If you are proposing something to improve performance, you should include benchmarks - guesswork does not make for a good case.

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    I've made a series of improvements to the build service today:

    • Modernized the build service code and updated a range of software components
    • Configured the service to automatically start on boot and set up scheduled automatic reboots
    • Upgraded to more powerful server hardware

    Builds appear to be completing quicker than they used to now, probably thanks to the increased hardware specs.

    Hopefully this means the build service reliability will be better from now on. We will continue to monitor and investigate if anything isn't working properly. Thanks for your patience while we dealt with this.

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    - please don't make similar posts in multiple places. Closing this thread.

  • All Construct's exports that can run on macOS (Web, macOS WKWebView, NW.js) support both Intel and Apple Silicon devices. However the NW.js macOS export will use emulation as there isn't yet a Apple Silicon build, but it should still work fine.

    If you don't need features specific to NW.js, I would recommend using macOS WKWebView. This tutorial has more detail on the differences.

  • Can you build a project for iOS or Android without the Internet?

    Yes, you can, using the Cordova CLI.

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    At time of writing the build service is working fine for me.

    I'm actively working to try to make sure a permanent solution is in place for this. Service may continue to be intermittent today. Hopefully we will get to the bottom of the problem and resolve it soon. Apologies again for the inconvenience. In the mean time remember you can do offline builds with the Cordova CLI.

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    I restarted the build service again and it should be working again. (Every time I restart it, I run a test build to verify it's working, and it was working for me after the last restart.)

    Apologies for the inconvenience everyone. Unfortunately it's extremely difficult to figure out why this happens. When it stops responding, I can log in to the build service and see that it has low CPU, free memory, free storage space etc. and everything looks normal, and there are no errors coming from the build service. I will continue investigating and try to narrow down what is going on. In the mean time for anything urgent remember you can do offline builds with the Cordova CLI.

  • The browser zoom controls let you control the text size, and the font is set to match the system (using CSS system-ui), so if you change the system font Construct should match that too.

  • The Audio analyser example shows how you can get frequency information from audio. It's probably possible to derive a note pitch by using that.

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    I just rebooted the build server again so it should be working now. I couldn't see anything obviously wrong with the server, it was running more or less idle - I've no idea why it went wrong. We'll talk to our host and see if we can figure out what's going on. Remember for anything urgent you can do Cordova builds offline as well.

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    The build server was working fine for me earlier. I've no idea why only some people would not be able to access it. I rebooted it anyway.

    As ever, remember as a backup you can do local builds as well.

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    Closing as bad faith discussion as per the Forum & Community guidelines.