Stable release: Improvements for Construct Game Services, desktop exports, 9-patch, performance, and lots more.
I’m facing an issue where my sprites and text are being rendered with random fill colors. For example, a small circular sprite is displayed with a semi-transparent red rectangle underneath the shape. This problem is delaying my update schedule, and it persists even after exporting.
Have you tried disabling WebGPU? That will go back to using the older WebGL renderer.