A rim light is placed behind a subject that exposes the outline or rim of the subject with light. This lighting highlights the contours of a subject and creates...
I've finally converted it myself for WebGPU support and it works very well !
Here's the link : drive.google.com/file/d/1EsQLr7SOgzrnCOxmXEiR-YHJ_S1PRxiV/view