New 'HTML element' examples; Usability improvements; More bug fixes.
It seems to be a way to adjust the vanishing point, via System Expressions. When using a 3D Camera for a three dimensional view to a game. Or even just setting objects to different distances in a 2D game, by adjusting their "Z elevation". Such as setting parallaxing backgrounds to different distances, or even changing where objects are relative to their current Z elevation.