Les versions Beta ne sont pas autant testées que les versions Stables
18 March, 2025 ()
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Notes
We're now close to a stable release, which hopefully will come out next week barring any major last-minute issues. This release has another batch of bug fixes and tweaks to ensure everything is working as smoothly as possible in advance of the next stable release. There is some further refinement of the new Monaco code editor, which should be working robustly now. There's also some fixes for issues in previous beta releases, and a couple of engine fixes too. Happy testing!
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Exécuter r431
Changements
Monaco: disable opening editor in popup window, as it is difficult to support with Monaco
Monaco: sort non-specific Construct autocomplete suggestions the same as other suggestions
Timeline Controller: update wording in 'On started' triggers
Corrections de bug
Monaco: editing scripts in event sheets could sometimes lose the first line
Monaco: could fail to preview project when using non-English script filenames
Monaco: JavaScript autocomplete could incorrectly list "0 interfaces" for globalVars/localVars
Expression autocomplete layered incorrectly in dark/light themes (regression r425)
Safari: ensure 'Copy path' in Project Bar does not crash if clipboard permission declined
Debugger: could show container instances multiple times after loading savegame
Possible crash combining tweens that destroy on complete with Z order operations
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