I have been developing a game that heavily use Shake effect, at different magnitudes and durations. Scroll is applied to camera, ad I am really struggling to ge...
I made a null object, which when colliding with something, the camera shakes. This goes through events, but nothing happens. This changed after I made some adju...
Hey, I want to vibrate the gamepad when ScrollTo: Shake is working so I need to check if the screen is shaking. It's even better if I can check the shaking magn...
Is there a way to make the screen shake, if the layout size is the same (and it must be) as the viewport (window) size? The "scroll to" behavior option doesnt s...
I am trying to make a racing game where you tilt the screen a lot like a steering wheel, but I cant find the right plugin/mechanic to do so. Please help!
Sry my bad English, it isn't my first language. I am trying to do something to detect when I shake a object. And then when I shake it a event occurs. Something...
Basically I have a small layout with a player inside with the scroll to behavior, then I have an action that makes the player scroll to behevior shake. Now if I...
As closer the entity gets to me, the camera will shake and the magnitude of the shaking will increase. Now if the entity is moving away from me, the magnitude d...
Yea, thats aboit it, I tried giving my sprite the sine behavior, setting the magnitude and all but all my sprite does is moves an ich not shaking. I dont want t...
The goal is to temporarily shake a sprite, by just a few pixels, for a short amount of time. One example is how old beat-em-ups would shake a sprite on impact (...