(animations)
1. An artist who wants to try to make some interactive animations, but is not a game maker. In the future, they can create animations, game levels in Construct Animate, and then export them to C3 developers to work together to make games. They can focus on designing animations without spending more money on C3.
I think they just use different scenarios. Still have to see what future users do with them. Since I don't have the need to use the other 2 export way, it's hard to imagine where it will be used (because C3 can already do it?)
I'm guessing there are several categories.just personal opinion.
Nice! Actually, this is a good direction to go. It may be suitable for some non-gaming field user. For example, some companies' business marketing H5 promotion, making online invitations, e-albums, questionnaires, year-end review and other simple small pages.
And I have seen teachers in many schools use C2 to create interactive courseware. But they don't use C3 because it's too expensive, and they're not the people who make games. And Animate solves this problem, and they can experience the benefits of C3 in a cheaper way. Therefore, hope that can the export .exe of Desktop.
What I expect is that the content produced by animate can be fully imported into C3, which means that beginners can learn C3 in a cheaper way and convert to C3 users after they have some experience.
This means that the future may also be a way of working with multiple people? Animators design animations in Animate, then developers import to C3
so, why no use (0-1)?
Look forward to Timer behavior can use Expressions Get remainder and elapsed time percentage of timer.
Member since 26 Mar, 2016