Jase00's Recent Forum Activity

  • That's excellent, thank you!

    Yeah a limit of events sounds good - if someone had more than 5000 results, I'm sure they'd try a different search query.

  • Ayy,

    I'm very happy with the latest update, very useful to have the find features enhanced!!

    2 things to note:

    1.

    I always put "find" and "find references" in a popup window on a second monitor. I cannot use ctrl+f to start a search anymore. I have to click onto the search box. This is a slightly slower workflow. Is it technically possible to "give focus" to another chrome window if ctrl + F is pressed?

    2.

    If you type a single letter on a large project, such as "a", it will crash chrome with "out of memory", even on a 16gb RAM computer.

    Just noting this whilst I have a spare moment,but will do bug report if I get time.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • I use Construct 3 with a fresh copy of Chrome - No extensions, no changes in settings. I've used this for years and my computer is behaving OK.

    Do you have more information on what Malware Bytes is telling you, like does it tell you the exact file it is suspicious about?

  • Hey there,

    This came up recently, check the below thread:

    construct.net/en/forum/construct-3/general-discussion-7/export-chrome-store-172116

  • Which version of C3 are you all using?

  • I wonder if this is a RAM issue. How much RAM does your computer have, and what GPU do you use?

    Do you use a gaming laptop? If so, perhaps the browsers you use are not using the dedicated GPU. This might be fixable with the nvidia/whatever software you use to configure your GPU, but in my case, I had to disable switchable graphics in my bios or something (this was years ago so I don't remember exactly what I did).

    I assume you have very busy layouts with many sprites and such placed everywhere? Could you try opening your project, then open a "smaller" layout that has less objects within? Does it crash?

    Can you open Kiwi Story or some of the example projects in C3, and see if it crashes?

    I know it sucks to be forced to use a browser when you've been happily using NWJS all this time, but I'm hoping you will find the cause to this problem, and I hope it's a smooth experience beyond this. I used to use C3 in NWJS ages ago, but I had so many terrible problems, such as NWJS unpredictably silently closing, without allowing me to save, even on a fresh install of Windows 10. I now use Chrome to run C3 (I don't use Chrome for anything else except C3) and I use remote preview, along with the remote preview tool, to test in NWJS. And I got to say, using Chrome has been the MOST stable C3 experience I've had so far - I wish hadn't faffed around with C3 in NWJS for so long. The only slowdown I get is when I have long event sheets with many sub-events and groups expanded, but I just collapse everything and it speeds up again. I don't really use layouts for my current project though, so I don't have any "busy" layouts to test if it crashes for me, other than my object repository layout, which is a bit slow, but no crashes.

  • Yes!!

    I was gifted one on my birthday, a 2 key macro keyboard. Your one looks really cool, with the dial and all.

    Using one of these has been greatly useful for C3 and Paint.NET (e.g. when doing repetitive tasks).

    I also recommend checking out AutoHotkey if you aren't aware of this. It's a bit confusing at first but it's worth learning about. I setup a macro to auto-type a date stamp, so when I write a comment in C3, I can tap on the key and instantly leave a date stamp so that I know when I wrote the comment.

    Too bad I knocked it off my desk by mistake and one of the keys stopped working...

  • Yep exactly that.

    I often organise my objects into folders, so I am looking around this area of C3 often.

    I am an idiot. But I'm a happy idiot now that I know this exists!

    • Post link icon

    Very informative!!

    Thanks again for the insight into this, I feel like I understand a lot more now.

    • Post link icon

    I totally know what you mean, especially when editing an existing system or something. The knock-on effect is unpredictable.

    After thinking this through, I think I can see the possible issues by adding something seemingly easy. Whilst it wouldn't affect existing projects for sure, if people began to use "force jump", it could interfere with double-jump, and then you'd end up with a bug report with a specific case for this, which leads to editing double jump, which could lead to many unexpected issues that DO affect other projects.

    Many thanks for the insight.

    • Post link icon

    I was curious about this specific request for a "force jump" action - would it actually take longer than an hour to code this into the platformer behaviour? I don't do plugin creation so I have no idea, maybe it takes a whole day to add/test this, I don't know, but it's why I'm asking.

    I get that there could be gotchas like, maybe it conflicts with another action, but like, all existing projects wouldn't be affected because its a new "action" and nothing more.

    Isn't it literally just the jump code but without a "is on ground" check?

    • Post link icon

    Out of curiosity, how long would it take for Scirra to add a "force jump" action to the platform behaviour?

    I figured the code is already there for the regular jump, so it's just copy pasting existing code and excluding the check for "is on ground"? Not much to test, wouldn't break other projects.

Jase00's avatar

Jase00

Member since 5 Jan, 2012

Twitter
Jase00 has 12 followers

Trophy Case

  • 13-Year Club
  • Jupiter Mission Supports Gordon's mission to Jupiter
  • Forum Contributor Made 100 posts in the forums
  • Forum Patron Made 500 posts in the forums
  • Forum Hero Made 1,000 posts in the forums
  • Regular Visitor Visited Construct.net 7 days in a row
  • Steady Visitor Visited Construct.net 30 days in a row
  • Enduring Visitor Visited Construct.net 90 days in a row
  • Unrelenting Visitor Visited Construct.net 180 days in a row
  • Continuous Visitor Visited Construct.net 365 days in a row
  • RTFM Read the fabulous manual
  • x25
    Quick Draw First 5 people to up-vote a new Construct 3 release
  • x8
    Lightning Draw First person to up-vote a new Construct 3 release
  • x8
    Great Comment One of your comments gets 3 upvotes
  • Email Verified

Progress

27/44
How to earn trophies