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Access Epic Games features with the WebView2 export option.
Simple Skend effect, simplified for the typical swaying grass/foliage case, works with effects.
Adjust image colors using Hue, Saturation and Brightness.
Rotate an object in 3D using the mesh points. NOT FOR 3D OBJECTS
Lighting and specular generated from procedural normalmap ported from: https://www.shadertoy.com/view/4ss3W7
Port of Lotte's CRT shader
Turns any Sprite 512x256 into a 3D Textured Sphere, with rotation ability on XYZ.
Chromakey with tolerance
gray theme for Construct3
A rim light is placed behind a subject that exposes the outline or rim of the subject with light. This lighting highlights the contours of a subject and creates a dramatic and mysterious effect.
A better CRT than the one I ported a while back
Finite State Machine Behavior for C3 allows you to create and manage object states to better structure your game events and overall flow.
Simple effect that transforms your sprite into a mask that copies the background
Add a linear gradient, you can set the angle of the gradient, its smoothness as well as both colors and their opacity. (supports webGL and webGPU)
Luminosity Mask, can be used make a Bloom effect (webGL & webGPU)