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Adds a semi-transparent black background behind any Text object. No settings needed — just add and it works
Minimal C3 behavior template. Includes Is Enabled condition, Set Enabled action, and clean structure ready for development.
Minimal C3 effect template with Enable toggle. All three renderers included (WebGL, WebGL2, WebGPU). Ready to develop.
Mesh Z control for sprites. Edit mesh points via event sheet
Give any object smart AI, attach this behavior and it automatically registers with the Utility-HTN-Manager, runs utility-scored planning, tracks alert tiers, reacts to sight/sound/damage signals etc
An in-game tree editor for JSON, Dictionary and Array objects, and for global variables. Useful to use it as a menu or as a debugger.
LOD Switcher — Automatically switches object detail level based on 3D camera distance. 4 levels: High, Medium, Low, Very Low/Hidden.
Paper-doll body animation for 2D billboard NPCs. Drives head, arms, forearms, legs and shins from a single behavior.
you can use it right now, either with the default construct 3 MobileAdvert addon, or with the Chadori collection ads, Mediation adapters for Android and iOS.
Minimal C3 plugin template. Includes Is Enabled condition, Set Enabled action, and clean structure ready for development.
Effect addon for a procedural sandstorm overlay, intended for object or layer use.
Allows procedural generation of snow particles - intended for object or layer use.
Real-time Layer minimap on Canvas. Auto-scaling, player marker highlight, zero event setup.
configure the windowSoftInputMode in your AndroidManifest.xml via CLI variables.
AI decision manager for Construct 3 that combines HTN planning, utility scoring, and optional cross-agent coordination so you can build reactive enemies and NPCs