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An extended version of Construct 3’s official Multiplayer plugin with support for multiple simultaneous connections.
one pixel outline shader optimized for pixel art with real low resolution (webGL and webGPU)
dissolve to alpha shader, webGL and webGPU
Apply a flex layout to world instances using CSS like syntax
Adding behavior to change the scale/angle/opacity/visibility of layer. (From Rex)
Log Message overlay
This is an unofficial plugin that allows you to import Rive (.riv) files and play animations inside your project.
Effect that shows the depth texture
Tints with a 'light' color and a 'dark' color mixed depending on base color
Animates Transitions for the whole layout, like power point slide transitions.
Projects a directional shadow with adjustable angle, scale, and offset to simulate drop shadow.
Implements the Poki SDK
A single point in space, implementing all common Vector 2D calculations
Posterize in HSL space, set quantization separately for Hue, Saturation and Lightness (webGL and webGPU)
Allows you to manage a database of colors in your game. Converts between different color formats, and supports custom palettes