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Test, Experiments & Examples

A-STAR ALGORITHM (PATHFINDING) IN ISOMETRY

E
94 players, 119 plays 0 playing now, 3 most ever online
2
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q3olegka Published on 23 Apr, 2023

- automatic change of the size and position of the tile based on the array of the field

- instant miscalculation of the closest path

- smooth scroll operation

- correct finding of the cell position when touching

- smooth movement of the character through the cells

Instructions

Click on the cross and the character will start moving towards it

Used Plugins

Used Behaviours

  • MoveTo
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6 favoris
Finding the shortest path through the cells based on the A-star algorithm

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