I'm in the office tomorrow and I'll test this out. In the meantime, if you're able to send me the Construct 3 project to tomvts@construct.net so I can test it myself it would be appreciated.
Interesting, I'm not sure why it would fail only on Linux. Are you able to try on a different browser on Linux, and/or a different Linux machine?
CGS can't do this yet, but would be a great feature. In the meantime, you'll have to work it out yourself I'm afraid!
Sorry for the confusion, we've disabled the prepay for now as it had some issues that were causing a lot of confusion.
igortyhon he's referring to the Construct Game Services.
I think you can just use the web one, but this is untested. If it doesn't work or causes issues let me know and I can look to add more client ID's if possible.
CGS is already cross platform - I'm not entirely sure what you're trying to do but you shouldn't need multiple OAuth client ID's. If you can explain a little more what your trying to achieve I can help.
Can you send the project over to support construct.net and we'll take a look at it?
Gotcha, if you try a different PC or browser, does it work? If using chrome, does it work in an incognito window?
Export via Android is only available in the paid versions of Construct. Please email us with your payment information so we can check your subscription is active and there are no issues.
The game is fine, I tested it myself. What speed internet do you have?
Thanks, got your email. I think it might work now if you try again, I've adjusted a few settings.
Develop games in your browser. Powerful, performant & highly capable.
I haven't received an email, can you try emailing supportedi@construct.net? Maybe with a link to download it if it's a big file.
Any chance you can email me the zip you're trying to upload to tompis@construct.net with your username?
I believe I've just replied to you via email. Sorry for the confusion!
I agree it's too aggressive, I'm working on improving this.