Game Development Blog Posts

Browse all blog posts published by the game development community.

12 favoris
Ever since Scirra officially started in 2011, we've been all about game creation. Now we're taking a big step and for the first ti... Read more
  • Posted 
  • ~4-7 mins read time
  • 7,644 visits
  • 53 comments
9 favoris
Occasionally we're asked questions like "I want to make a game with huge levels all made of uniquely drawn art tiles. Can Construc... Read more
  • Posted 
  • ~8-13 mins read time
  • 18,788 visits
9 favoris
Construct 2's event system is designed to be easy to use for complete beginners, not requiring any technical knowledge. We regular... Read more
  • Posted 
  • ~11-19 mins read time
  • 6,317 visits
14 favoris
Recently on the forums came up the question of how to use dt (delta time) correctly with lerp. This turned out to be a surprisingl... Read more
  • Posted 
  • ~6-9 mins read time
  • 21,404 visits
5 favoris
One popular request for Construct has been to be able to use formatted text (different text styles in the same object). As part of... Read more
  • Posted 
  • ~4-6 mins read time
  • 9,628 visits
  • 13 comments
2 favoris
Our first blog post on performance focused on the runtime engine performance. Whilst upgrading our code for the new runtime, we al... Read more
  • Posted 
  • ~5-9 mins read time
  • 4,930 visits
  • 1 comments
4 favoris
Over the last few months we've been working hard on updating our game development tutorials system on our website. In summary, wha... Read more
  • Posted 
  • ~2-3 mins read time
  • 3,402 visits
  • 13 comments
1 favoris
Happy Friday! I am trying to write this blog while also trying to not melt into a puddle – it's proving challenging, but I shall p... Read more
  • Posted 
  • ~1-2 mins read time
  • 1,131 visits
  • 5 comments
2 favoris
We love to hear about what you're up to with Construct, and this week I caught up with Fossil Games who are currently working on p... Read more
  • Posted 
  • ~2-3 mins read time
  • 2,708 visits
  • 4 comments
1 favoris
Howdy folks, just a short blog from me today! Last week I was talking about how it's not always easy to combine two smaller projec... Read more
  • Posted 
  • ~1-2 mins read time
  • 1,174 visits
  • 5 comments
2 favoris
Last week I talked about my current project – building a turn-based, Pokemon-inspired battle system. Step One for this inevitably... Read more
  • Posted 
  • ~2-3 mins read time
  • 1,265 visits
  • 5 comments