Game Development Blog Posts

Browse all blog posts published by the game development community.

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So, here we are, a year to the day since we launched Construct 3 in public beta. A lot has changed since our inaugural public buil... Read more
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  • Read time icon~8-14 mins read time
  • Visitors icon6,844 visits
  • Comments icon 32 comments
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Ludum Dare is a worldwide game jam where games are made from scratch in a weekend. Ludum Dare 48 will be running from the 24th to... Read more
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  • Read time icon~1-2 mins read time
  • Visitors icon4,866 visits
  • Comments icon 11 comments
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We recently introduced a new redesigned functions feature for Construct 3. Check out that blog post in case you missed it. We have... Read more
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  • Read time icon~5-8 mins read time
  • Visitors icon5,363 visits
  • Comments icon 19 comments
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Scirra has recently announced and then released a new feature for Construct 3: Javascript coding in the editor. I was extremely hy... Read more
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  • Read time icon~7-12 mins read time
  • Visitors icon3,248 visits
  • Comments icon 34 comments
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Construct's debugger is an essential tool for testing your game and diagnosing anything that's not working like you expected. It h... Read more
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  • Read time icon~6-10 mins read time
  • Visitors icon5,826 visits
  • Comments icon 14 comments
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This week's blog post is going to be a little different because…. A whole year. I can't quite believe it to be honest! One thing i... Read more
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  • Read time icon~4-7 mins read time
  • Visitors icon1,506 visits
  • Comments icon 8 comments
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Happy Friday! I hope you've all had a good week. I'm gonna chat a bit today about following my own advice and the final iteration... Read more
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  • Read time icon~3-5 mins read time
  • Visitors icon1,414 visits
  • Comments icon 3 comments
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Hey guys, it's Friday and that means it's blog time! I'm still on the crafting theme this week, and thanks to Kyatric, real progre... Read more
  • Date icon Posted 
  • Read time icon~2-3 mins read time
  • Visitors icon1,399 visits
  • Comments icon 1 comments
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Since the last devlog I've been working to get to a minimally playable game. Units now have turrets, they can fire at each other,... Read more
  • Date icon Posted 
  • Read time icon~7-11 mins read time
  • Visitors icon2,188 visits
  • Comments icon 4 comments
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This week I tackled the second edition of the Construct Twitch Jam, and aside from ruining my audio settings for the stream, it we... Read more
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  • Read time icon~1-2 mins read time
  • Visitors icon1,314 visits
  • Comments icon 6 comments
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In last week's post, I spoke about the design for the final iteration of my crafting system. I'm happy to say, it's progressing we... Read more
  • Date icon Posted 
  • Read time icon~2-3 mins read time
  • Visitors icon1,285 visits
  • Comments icon 1 comments