Content tagged javascript
JavaScript, often abbreviated as JS, is a high-level, interpreted programming language that conforms to the ECMAScript specification. It is a language that is also characterized as dynamic, weakly typed, prototype-based and multi-paradigm.
Firebase Plugins for Construct 3 released! Firebase is an app development platform which provides API (Application Programming Interface) primarily for Database...
This tutorial is based off of Sparsha's tutorial found here: Please thank him for his work. Setting up Firebase. Create a new script in Construct 3 and insert t...
At the moment, the runtime object is pretty empty, and you might want to add you own code to it. Extending the runtime can be useful if you want to add your own...
If you ever used Unity, you might be familiar with the concept of coroutines. Well, you might or might not know that Javascript supports coroutines as well sinc...
I have really been excited about the new scripting feature and have reworked most of my game to make use of it. For me I find it much easier to structure my gam...
This short tutorial will sum up all the tiny things you should know about if only you took the time to read the manual. I will try to keep this up to date with...
In C3 we now have the option to subclass objects. This essentially means writing a class that extends an object class and will allow us to add custom code to th...
As I said, the Eleanor trick is very specific, and might not work for everyone. Thankfully, C3 has had a few new features that arrived since that trick was disc...
C3 does Javascript in a bit of an odd way. Things don't exactly work the way you might expect them to work if you're used to regular Javascript in a browser. In...
This time I've made two examples on how to integrate JS libraries to C3 projects, and in particular visual consoles. Visual consoles are super useful for when y...