Content tagged retro-games

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This is from part 4 of what will be a long series that covers every step of the creation of a game in Construct 2 starting from an empty project.

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Creating a game in Construct 2 from scratch: part 7
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Here is part seven of our continued series where we create a retro style game from scratch in Construct 2. We've now added humanoid enemies and it's starting to...

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We're pre-creating a complete Amiga game project in Construct 2 for modern platforms to finalize the art, sound and gameplay ahead of the actual classic Amiga v...

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We're pre-creating a complete Amiga game project in Construct 2 for modern platforms to finalize the art, sound and gameplay ahead of the actual classic Amiga v...

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Here is part 14 with our latest progress. There are several videos yet to be edited from our crunch-time sprint. They will be posted here in their proper chrono...

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In Part 40 Corey and Mike show how the sound portion of the options menu was created in Construct 3. This allows players to adjust the Master volume, sound leve...

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How do I make a event that randomly changes?
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How do I make a event for a sprite that randomly changes direction? It uses the 8 directional behavior. I'm trying to pretty much make an AI that goes against t...

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For those interested in quicker updates of our projects and what's going on at BitBeamCannon, this thread is dedicated to those videos. In our latest update Mik...

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My new Website with Construct games and templates
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Since I couldn't join the Global Game Jam, I have decided to 'finish' my website. I think I had a little influence from my childhood :P.

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BitCrypt Prototype is back up.
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I made a platformer prototype a few years ago, and I recently pulled it and made some changes/updates to it. Still unsure if Ill make it into a full game, but i...

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