I'm trying to export a C3 project with the Mobile Advert plug-in. I noticed that when I don't use the plug-in, on my phone the APK works, if I use the plug-in t...
I have a problem with the MobileAdvert plug-in. When I export a project in C3 with the Testmode the Ads works. When I export it without the Testmode to publish...
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I've been fiddling with a little test project to get my feet wet with the engine on my PC. I moved over to my phone and can't seem to figure out how to move ite...
I read that the new Construct 3 runtime dropped support for Canvas2D, and that it only supports WebGL. The best way to monetize HTML5 games is by making mobile...
I've added snapshot function to my app and when tested it on my mobile device it captured it perfectly then automatically downloaded the shot to my phone galler...
The Invoke Download action of the Browser plugin doesn't work on Android exports. Is there any other way to save text or binary data? I want to add a button to...
There's a problem with creating Mobile-Apps: On Android (not testet on iOS) you just get a "white screen" when starting any Construct 3 App when you don't have...
So I have a lots of enemy sprites that I want to decrease visibility if a player collides with them and. Which choice is better if I run my game in mobile devic...
Please try my game! Any feedback is appreciated, Thanks!