I am coordinating on a 2D platformer school project and just got a ton of 2D enemy sprites from my art dept. They're not facing in the desired direction to dete...
So I'm working on this project where the character is flying so I used 8 directions which just flipped him upside down so I set the set angle to no then I knew...
I really got a nasty problem, that I don't seem to find a way around. I got my player sprite, and one arm that is a sprite for itself, but when I mirror it's li...