When you play video games, you can create movements for the main character so the player can move by using the Keyboard, Gamepad, the mouse etc...But how can we...
In my game I have a layout with 10 effects, I use them rarely so I put them disabled, do they spend cpu while disabled or it's not a problem how much effects I...
I am getting 100% CPU when recompressing images in Construct 3 and would like to use the GPU instead when exporting as an Android or win 32/64? Is there a way t...
I have several families on my project and some of them contains more than 1000 sprites that are continuously destroying them self and recreate again. More ore l...
I am developing a game for 3.5 years now, and there's already a bunch of events, sprites and animation in there. My main event sheet causes a CPU usage of 20% (...
Sameon C2 I C3, when I leave the game on mobile and do notjing its slows down and working like in slow motion. And its doesnt matter that I back to main menu or...
I'm working on a rather large-scale shoot-'em-up which will have an increase in enemies (and other related objects) that grows exponentially. I'm noticing in th...
Good afternoon , I am currently testing the Shadow Light plugin and the behavior of Shadow Caster. I have a question about the effect on the processor. I'm usin...
So I need to dynamically send objects to the top or bottom of the layer. When the player's Y is greater than the bush's, put the player on top, when is lower, p...
When running my game in debug layout on my laptop, CPU usage is around 32% and GPU is at 18%. If I drag the debug layout window to my second screen(VGA)connecte...