Content tagged compare

25 usages of this tag
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How do i compare time between game sessions ?
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I want to compare the last time the player played the game and the current time for an offline reward based on the second from the last session like if someone...

posted 6 years ago
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How do I create a trigger based on Compare X?
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On start of layout a sprite(bird) is created that has simulated 8 direction movement based on an instance list. From start the bird simulates movement downwards...

posted 5 years ago
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So, this might be simple enough for some but please forgive me as I'm a relatively new user. I'm creating a point-and-click game, and I got a condition that bas...

  • 7 replies
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Testing object proximity before running an event
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I'm making a function to create objects called SPRITE in the start of the layout. The function is supposed to test if another SPRITE is too close to the suppose...

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I know that I can find a word in a text, with this method: System -> Compare two values -> I write Find(Text.Text, "Word"). This event will trigger if the text...

posted 4 years ago
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I have created a random multiplication equation. I have played with tutorials where I can display random choices for a user to select from, but I don't want a m...

posted 4 years ago
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  • 581 views
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How do I compare and sort different items?
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Say I have 10 characters (this is just a make belief example I'm not actually doing this in my game) with different heights, and I want the game to sort them in...

posted 4 years ago
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Compare the X of each object ?
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I am trying to do a car race for my son, he would like to have to display throughout the race who is first, second, third and last. It is a straight line race a...

posted 4 years ago
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How do I Check if dictionary has a word?
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Basically what I am trying to do is: What already done: _________________________________________. Ajax my Realtime Databases and request info ( works fine). __...

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Timer not working correctly for chase?
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I think I might be using the timer system wrong but basically when the killer sees me It switches a instance variable of 0 to 1. The killer will chase me for me...