Beta versions are not as thoroughly tested as stable

Beta versions are not as thoroughly tested as stable

Beta branch

Construct Animate r343

Bug fixes

23 May, 2023 ()

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Notes

We are close to a new stable release, and this week we have just a few more bug fixes to try to make sure everything goes smoothly with the next stable release.

Barring any unexpected issues, the next stable release should be out next week. Until then, happy testing!

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Bug Fixes

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SVG Picture: did not restore correctly with Persist behavior
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Timeline bar: crash setting the ease of a timeline to 'Default' and trying to edit it
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Timeline bar: crash dragging a keyframe outside the maximum time to keyframe inside the maximum time
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Ease editor: custom eases incorrectly added to the project which could cause crashes
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Timelines: stop actions triggering audio playback

Scripting updates

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Update autocomplete suggestions with latest script APIs

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  • obrigado pelo empenho

  • Please , make a use of sound subfolders so we can play sounds directly from subfolders through events, " play by name " , I can do sprite.AnimationFrame&"" just one time but I want to have different sprites with many frames starts with 0 , and to do these subfolders not ound in play by name so it force me to put all frames to 1 sprite even if they are different typs , so please fix this