So I wanted to have a way to save the data of my game by flipping 0's to 1's in a txt file but how can I do that? How can I get the game to read the file so for...
I'm currently stuck with a JSON problem I can't solve. I want to add a new element into this existing JSON file, but I am struggling to recreate the JSON struct...
The JSON object provides a method to get a copy of the data, through .GetJsonDataCopy(). I noticed, however, that this gets really slow when working with a huge...