the next update, r400, will be when they release Construct 4.
Thank you, great to see the CJK setting!
breaking every project sounds like a bad idea.
If you're calling it Construct 4, then it might be more acceptable.
thank you!
thanks!
Do you think this Loading is async?
Because I didn't notice stutter/jank when loading and unloading during gameplay.
Sorry, there are not any examples for this!
It seems confusingly named to me, since isn't changing framerate normally expected to change the FPS?
Since when I set it to 30, the FPS was still going at 144 (my monitor's maximum framerate).
If anyone is wanting to know which examples are the "new" ones, I've made a request here:
github.com/Scirra/Construct-feature-requests/issues/119
thanks for doing a hotfix!
Thanks for this!
Basically it sounds like you have to have 2 clipping masks: 1st underneath the desired clipping area with "Start Clipping" enabled, and then 2nd identically positioned/sized one with "Start Clipping" disabled and on top of the objects.
Fantastic work, thanks for supporting C3 so well!
Thank you for the platformer slope fix, this is wonderful! My game feels much smoother to play now in some areas!
Good to see bugs fixed despite backwards compatibility.
The renaming idea is a good work around.
Perhaps it could be a good approach going forward, for instance if some addon desperately needs fixing but the concern for breaking projects is too high, then just rename it?
e.g. "platform v2" or "platform (deprecated)"
Great, thank you!
Nice work! Great to see exploration of more Export options.
Member since 14 Jul, 2007