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Construct2 Prototype Capx (With Source)

  • Construct2 Prototype Capx — Now for sale in the Scirra Store!

    Construct2 Prototype Capx

    *Some images in capx can be used under creative commons copyright (Put their link in your game, See readme.txt for detailed information)

    *Some third party plugins was used. (See readme.txt for detailed information)

    *Demo page:

    currently 47 capx

    addnumber

    airfighter

    airhockey

    airplaneattack

    airplanehijack

    avoidbird

    avoidhammer

    avoidspike

    basketballshoot

    bounceavoider

    capitalquiz

    catchbugs

    clickrecord

    climbwalls

    collectcandies

    collectcarrots

    cuttheorange

    dartboard

    defendcake

    defendtheearth

    fallingturkey

    flapincave

    flappycat

    flashlight (app, cordova)

    ghostshooter

    gravityrunner

    halloweenrun

    jumpingcar

    jumpinggirl

    lineracing

    pickupsticks

    pingpong

    readinglaser

    risingcopter

    rockpaperscissors

    shootflappybird

    snake

    stack

    stopwatch (app)

    thinknumber

    threedracing

    throwninjastar

    tictactoe

    timer (app)

    twincopter

    twinrunner

    whackamole

    Use this topic to leave comments, ask questions and talk about Construct2 Prototype Capx

  • Thanks its very useful source code to learn

  • Thanks its very useful source code to learn

    Wish your works to go well!

    You are welcome!

  • Hey guys,

    random question but I could use some help. I built 2 games so far but they wont go full screen when i test the apk on google developer console. If anyone has successfully published their games, how did you solve this problem???

  • Hey guys,

    random question but I could use some help. I built 2 games so far but they wont go full screen when i test the apk on google developer console. If anyone has successfully published their games, how did you solve this problem???

    Hiya!

    I suggest you use Cocoon.io for that. Export as Cordova from C2, then upload to Cocoon (free for 1 project, I think). Been using that for a while and it works great. Some fiddling to be done but my game is now on Google Play as an open beta

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  • I've used Adobe Phone Gap Build. It imports from C2 cordova export (zipped as one file after), it's free, private build, enable debugging, set project id to anything not involving numbers. Works like a charm on my android phone. Not sure why you would use Cocoon for Google Play. Isn't that mac, iphone? Also, enabling Landscape Only in C2 under project helps and Letterbox Scale.

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