I made this topic to ease you the start with cocoonio. I know it's diffrent then Intel XDK and a lot of people think it's more complicated, but this is only true at the first sight. So I give my very best to support and answer your question here and in the cocoon support forum.
So don't hesitate to ask!
I'm about to create free code examples for all offical Cocoon plugins. This covers up following.
- CocoonAds (with AdMob and mopub)
- CocoonInApp (Android, but works the same with iOS in Construct 2)
- CocoonGooglePlayGame & GameCenter
- Cocoon Social (for Facebook)
You can download those plugins from github (this link will directly download the latest zip file)
GitHub - Cocoon Plugins by Ludei
Currently I'm also working on examples to get cranberrygame 's cordova plugins working! But note, in order to open those examples you will need the Cordova Plugin pack, which is available in the Scirra Store.
Cordova Plugin Package by Cranberrygame (Scirra Store)
License: Personal Use only (study) //It's an inexpensive commercial license available, just contact me!
Download: Shatter-Box (no registration needed)
I also have written a few tutorials and one complete "How to build with CocoonIO using Construct 2" guide. I try everything to keep it accurate as possible. If you find something unclear or if you miss some step completely, don't hesitate to let me know! I'll then try to update it ASAP.
or jump directly to the complete guide over here:
How to build with CocoonIO using Construct 2
Moreover ludei has setup a completely new doc page.
Sadly there are still some bugs when you use CocoonIO and Construct 2. So I made a troubleshooting page to list the most known bugs and a way to fix that. ludei is working hard to fix all bugs ASAP. If you figure something out what isn't working like it should, please let me know here or in the cocoon support forum.
Check out the troubleshooting page: Troubleshooting