I looking to implement real time multiplayer into Don't Fall!. I know this is difficult, but a few examples have made their way around the forum leading me to believe this is viable.
I plan on implementing this as well as ads, leader-boards, and achievements through Clayio or Mochi. I only need assistance with the actual multiplayer component.
The multiplayer is relatively simple, either player presses a button and a new game will be created once two players are matched. Once someone wins, they both disconnect.
I need someone who can implement this through my C2 Project, or show me how to. I can pay up front depending on your offer, but my funds are limited so I'd rather share ad revenue, keep in mind the game has 27,000+ weekly users.
Please PM here, reply to this forum, or email ReflextionsDevgmail.com