I almost finished a game, but i got problems with scaling it correctly.
The game is designed in full hd(1080x1920) and i want use cocoonjs to port it. The problem is that cocoonjs doesn't support letterbox scale(what I designed it for). I need cocoonjs for the performance. Other scaling methods are hard, because the game uses two walls (one left, one right at the screenedge in full hd) to bounce balls off. Making it bigger, means making levels to easy, making it smaller means, making levels impossible. So the ratio's must stay the same If you can solve this and make it possible to support multiple screensizes and look good, i will pay you 10$ with paypal.