One of the coders on Insanely Twisted Shadow Planet released this video explaining the inner workings of the game's camera system. I'm not sure if all of that can be achieved in Construct 2, but the video has some interesting theories on how to control the camera to guide the player.
See it on Youtube here:
ITSP Camera Explained
Develop games in your browser. Powerful, performant & highly capable.
Some of the (basic) stuff can be found in examples in the how do I FAQ.
And I believe the rest of the system can be implemented in C2 building upon those examples (in the section "Scrolling/camera").