I have almost a complete small game, so I have exported tried 2 different both on Intel SDK
I tried Android build and Crosswalk for Android,
Crosswalk makes the PDK file bigger size then only android build I wonder way and way most recommend Crosswalk. (Or am I doing something wrong)
Android 11.3 MB
Crosswalk 21.8 MB
The graphic that can be jpg is rest is png.
20 sprites/Layout (Can make it less and use tilde background on 10 if it helps?)
1 event sheet/layout and one event sheet that is included in all event sheets.
I need load time to be less any ideas on how to optimize