Understandable reply, really.
The short answer is no, I haven't released my project's yet. To be honest, that's actually the point behind this thread. I can definitely appreciate your position on the topic, so let me be finitely clear on what I'm doing here, and what' I'd enjoy hearing some feedback on.
I see project's rushed out all the time, here, elsewhere, and usually with little success or none. A lot of this is due to simple app's/games created ala flappy bird style, or tutorial based games turned to monetization. These normally fail kickstarter, or bring next to no income in most cases, and I can understand why. This is one issue I'd like to avoid, and the more I read regarding it, a lot has to do with quality issues or advertising problems.
That's one reason powering me to create the website currently. It seemed like a good idea to have all my creation's under one roof, allowing creators/gamers to check out what I've got cooking, all in one place. A place to purchase any content I've released securely, and a backbone for providing extra information for kickstarter project's when the time comes. It will also host a lot of content available for free, that I've worked on, for inclusion in someone's project.
Regarding kickstarter, I need some experience with it. I have been reading up as much as I can, and a lot of project's missing goal's seems due to advertisement, and high goal pricing. What I had in mind initially, would be very cost effective music/asset pack's, containing resource's for other developer's to use, and totally free-to-use in project's for anyone upon completion. I like this idea, however it poses some problem's with investor rewards on the kickstarter website. This seemed like a good way to gain a advertising and a following prior to attempting anything large. Both the website and the kickstarter project's seem to help each other in multiple way's.
With the account's setup (kickstarter/paypal/amazon), luckily I've already been setup with most of those for years for my business. The main stuff, was just creating the secure html button's to go on the website, linking them all, creating kickstarter links, ect. Glad to say most of that's done now