Backendless api & setting
Thank you very, much I will try this since I was looking for a way to save the players data on a server.
But how does it work ? Does the players have to create a specific account on this backendless ?
One possible authentication solution is logging by facebook account. So player does not need to register new account.
It's perfect, thx, it's just what I was looking for ! You're the best, as always
Free service? No way!
Pirce - free: 50 API calls/second
The standalone server is free, too.
Free Server + Free C2 Plugin = 😁
add rex_backendless_itemtable to write or read tables.
rex_backendless_authentication: change the output value of expresion:UserID to objectId of current user.
Please update this plugin and rebuild tables in database.
Do you know, does it work on cocoon canvas+? I'm still searching for database which is available in Canvas+, and seems like firebase won't be able to use for a long time...
p.s I appreciate your work
Develop games in your browser. Powerful, performant & highly capable.
I had not tried it on any mobile wrapper like cocoon canvas+.
Update: add rex_backendless_message to post and receive private message or post on a message board.
It works on Webview+ (Debug only, i don't know why) and gives error on Canvas+. May be it is my fault, i'll try more testing. Does backendless use wss connection like firebase?
I guess that they are different, firebase uses websocket, backendless uses Ajax.
I am wondering if you could answer one question I have.
Is it possible to connect a Amazon Web Services RDS database with Construct 2?
Thank you so so much!