I'm using the websocket plugin to communicate with a remote server. This plugin is nice, but somewhat "raw", so I've done a Communicator object (An invisible sprite with some function names as instance variables) that handles the websocket events easily, for my purposes.
It works fine, but copying to a new project is annoying. I'm thinking of doing a plugin using the sdk, but it needs the websocket plugin (unless i copy all the code which don't seem to be a good idea). So, i would like the IDE to tell me that, in order to use my Communicator plugin, I need the websocket plugin included (Preferably with a clear message).
Is it possible ?