RGBA-Channel separation V1.0
FX and XML
A shader to split the RGBA-channels vertically and horizontally by a given offset. Inspired by David Clark who wrote this shader for Construct Classic.
Put the .fx and .xml file under "Construct 2\effects".
Enter pixel values to shift the desired channels.
The Intensity parameter weakens or strengthens the effect.
You could use this for a simple chromatic aberration effect; just set the red channel to something like 10px and the blue channel to -10px. Add some blur for extra eye candy.