I've spent about 2 weeks with Construct and am completely amazed. Thanks to all the guys that made the fantastic tutorials and examples. Bravo to the Construct developers! I cannot believe how awesome the bones behavior works - and without all the drama of Flash CS4's ik version. Anyway, here's Watermelon Frenzy. A test for sword motion and directional collision using bone movement behavior. Also fooling around with Timeline object and Particles. For noobs like me.
Thanks for the timeline example! I think I get how it works now.
Ohhhh, nice exemple
Here you go.
Also available here:
http://www.mediafire.com/file/dozkoyhrm ... Frenzy.cap
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Hmm so there is a frame event for bonemovement... :O