OK so I've just finished the SpriteFont How-to/Tutorial. This is just how I use and setup SpriteFont in my projects, I have never really come across any major bugs when using it in my games, but maybe I wasn't pushing it that hard.
The How To includes:
Setting up SpriteFont via a family
Showing text according to Gloabal Variable
Cursor following text
It's 2 in the morning here so I've tried to double check there are no mistakes but I might have missed something along the way - so just let me know To view the How To I suggest first running the cap and then exploring the different layouts.
You'll need the latest unstable build and Lucid's SpriteFont plugin for it to work
Questions, comments, suggestions and offers of marriage welcome.