This file was created in 99.2. The black box sprite has bone movement behavior that connects the other 2 sprites. There is a looping animation on the bones. All the sprites are in a container. The black box is set to destroy on the start of the layout. When you left click the mouse, the black box is spawned at the mouse position.
1) The black box is not destroyed when the layout starts. The sprites in the container should be destroyed too.
2) No animation plays
3) Left clicking the mouse only creates the black box and not the other sprites in the container.
4) The ScaleObjects event sheet is not used, but there is a crash when i try to delete it.
5) Turning off "destroy object on start of layout" (on the black box) has no effect
Going to submit this to the tracker, but wanted to get some eyes on it first in case i'm missing something or doing something wrong.