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Sprite.Overlaps usage in Python

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  • I've run into some weirdness with python again, and I was hoping someone could give me a hand. I can't seem to actually get any results with Sprite.Overlaps() in python, even though the same operation works just fine in the event sheet.

    I have a "Player" sprite with the platform behavior running around (well, sliding anyway) on top of a solid object and another, non-solid sprite that is intended to work as a trigger (currently named Sprite3). No matter where I go onscreen, Player.Overlaps(Sprite3) always returns false from my python script. Has anyone else had trouble with this?

  • The correct syntax would be, Player.Overlaps("Sprite3"), but "Overlaps" will cause a crash when used in python because it's implementation requires it to be attached to an event.

    A solution is to use Player.OverlapsOffset("Sprite3",0,0) instead.

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  • Great, thanks again! It seems like I'm in the minority for wanting to use python so much, so I definitely appreciate the quick, thorough answers.

    Speaking of which, is there a place where python functions / parameters are documented? If not, I'm willing to update the wiki what I learn from my experiences.

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