I'm confused. I know there's an advanced coltrol plugin, and one that works for the 360 game pad, but is there one for generic gamepads as well? Does the advanced control plugin do that? Is this going to end up a built in feature of construct 1.0?
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They were working on one for DirectInput, which is the standard for non-360 controllers (before Microsoft decided, hey screw it, let's make something only for our pads). I think it may be released later but isn't done yet.