I've run into a few problems while adding music & sounds to my game..All of the audio consists of wav files. I've never messed with separate channels so I just use "Auto play resource" and "Play music from resource".
Anyway, to the problems. Every time I play a new song the game pauses for a bit. Not only that but when this pause happens my player falls through certain platforms. How can I get rid of this pause?
Also, even though I add "Trigger once" to the condition that plays a new song, the event will sometimes trigger twice and have 2 of the same song play at once.
Besides that, is there any way stop a sound while it's playing?