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Melee attack animation help

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  • hello guys, i'm new at the scirra forum and already appreciate the attention here, thanks.

    so, my problem its the difficult of making my character arms do a melee attack, because i'v made a arm with separetade parts for him, to hold a gun and follow the mouse pointer, like a horizontal platform shooter. but my game will have melee weapons too and i need a easy way to make a animation for the short range attacks:

    <img src="http://i96.photobucket.com/albums/l198/666sinner/boneco3.jpg" border="0" />

    and i dont known how to make a cool animation without loose this multiple parts arm. i made this for the equipment change feature that i'm going to do for my project but, i dont know if there is a easy way of turn the character into a close range combat. if someone got some idea of what can be made please send me a light.

    <img src="http://s96.photobucket.com/albums/l198/666sinner/boneco1.jpg" border="0" />

    <img src="http://s96.photobucket.com/albums/l198/666sinner/boneco2.jpg" border="0" />

    i was thinking of use the bone movement for the pointer, but i dont know...

    and sorry for the crappy drawings

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  • I like your drawings :D

    I would recommend either using bone behaviour, or if you want something a little easier and probably better, you can check out Spriter. :)

    Hope this helps.

    ~Sol

  • thnks man, it really helps. i'll take a look at it and see what this thing can do. thanks a lot SoldjahBoy

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