actually im not really sure if it would be the same kind of texture, havent thought that far yet :)
i was thinking about somehow using the canvas, but i kinda suck using it lol
this is really puzzling, yet its such a simple concept, to only show overlapping content of a sprite :(
also note that it doesnt have to be the same object that is flying or not overlapping the ground, i could live with using separate sprite while the blob is flying and only spawn the mask sprite when it hits the ground.
if that helps..
actually, i found out a perfect example of what im kind of aiming at:
that was the effect i was going for, although i didnt have excessive gore in mind, but rather just some kind of paint or something. but the effect is the exact same i was looking for. so, anyone have any ideas?