file manipulator object bugs

This forum is currently in read-only mode.
From the Asset Store
This is a single chapter from the "Construct Starter Kit Collection". It is the Student Workbook for its Workshop.
  • I have been messing with the file manipulator object trying to figure out how it is used, so I can document it... I have been running into some strange bugs with it and was wondering if someone could take a look. When I run it in the debugger it has different behavior than when I run it normally. Also, not all fields are being printed out in the dataBox editbox.

    Here is the .cap:http://www.box.net/shared/n2afjo79eq

    Here is the text file I have been using: http://www.box.net/shared/d8e06jmknr

  • bump.... certainly somebody uses the file manipulator. or has it been deprecated in favor of the build in system text commands?

  • I had a look at your cap. I'm afraid I can only confirm that the text manipulator is buggy.

    Try changing the order of the sub-events 3 and 4 and you'll get the two lines that were missing before - but the other are then missing. By changing the order of the subevents you can even get the preview to crash.

    Basically I would say, that it has something to do with the mixture of accessing the lines with getstring and getsubstring, espacially using the |For each substring|-condition. Somehow Construct gets confused by this.

    For example, I have set up a new textfile with six lines in the format "Line 1: One" and so on through "Line 6: Six". If I only use |For each substring delimited by ":"| in the |on line read| event, and set the action to append...

    TextManipulator.GetSubstring(":", 1) & ":" & TextManipulator.GetSubstring(":", 2) & NewLine[/code:1rsz3y9h]
    or
    
    [code:1rsz3y9h]TextManipulator.Getstring & NewLine[/code:1rsz3y9h]
    
    ...I get exactly the lines 1, 3 and 5 of the textfile, missing every second line. But when I copy the event and let Construct do the same thing twice, I get all lines from 1 to 6 and in the right order!
    
    I would say, if this isn't reported as a bug yet, you should do so and then wait with the documentation until it is fixed
  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Thanks Tulamide. I was afraid that was the answer. I'll submit a bug if there isn't already one.

Jump to:
Active Users
There are 1 visitors browsing this topic (0 users and 1 guests)