I want to destroy the particles when the bullet strikes the wall.
I do not know how.
the object always remains displayed particle
if you placed "particle destroy" destroys all the objects that exist particles
Step1: put the particles and the bullet_1 object in a container [groups->container]
Step2: delete this line
-> bullet_1: Spawn object Particles on layer 1 (image point 0)
Step3: forget about these sharing sites, and install dropbox.
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Is there another way to make the particles are destroyed 3 seconds after the object ball?
present when the bullet is also destroys the particles are destroyed and is unrealistic.