I searched for the forums about this, but did not found any solutions - is there any way to move the cursor without "lag" when using v-sync? I know it is not a bug, directx needs some time to draw stuff on screen, but it is really annoying, because my game is about drawing stuff, so this is a big problem - and if I disable v-sync, the game feels laggy some times when the fps suddenly drops, so that is not a really good solution either.
Maybe a solution would be to change the windows cursor, can we do that? Or anyone have any idea how to get rid of this?
Edit: maybe I found a solution
lbl=Label(root, text="", cursor="@cursor.cur")
This should change the default mouse cursor, but.. I can't import Tkinter, I get this error message: "DDL load failed: %1 is not a valid Win32 application."
How can I solve this? I can load other libs fine, and I can load Tkinter in other interpreters.