Hey, this question is for anyone who can possibly help on these forums, but seeing as I haven't actually seen this out of anyone yet, I'm not sure if anyone has really put much time into trying it.
Basically what I'm looking for is a way to quickly translate arrays to 2d tiles. I had a system trying to do this, and the biggest problem I found was that I was loading them much too fast for their own good, and the system was using up a massive load of system resources by quickly making and deleting tiles.
Does anyone have a way for this that would work better? Or has this really been explored?
I've found that the For Array is hard to use because it targets the entire array rather than a certain number of areas in an array that I would want. If anyone can help, I would really appreciate it. Thanks.