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A Serious Bug

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  • Hi! I'm having a big problem with the XAudio plugin, Magicam, or the construct itself. I'm not sure if this is a mistake I made or a bug, since I can't reproduce it in another file.

    I'm working on a big Construct project (lots and lots of events, and files, etc) and the bug appears only in a scene that has more than 350 objects. Here's what I got, every time I try to change layouts in that level:

    <img src="http://img521.imageshack.us/img521/7713/erroroq.jpg">

    It becomes a lot more rare when I use the fade transition, turn of music and delete a lot of objects, I don't know why.

    If I remove the MagiCam, the same error continues to appear, now with the XAudio plugin.

    If you need more info just ask!

  • I was testing a few things here, could this be caused by a huge image? Maybe a box with more than 2000px hidth or heigh?

  • Saint11, I don't know how much help this will be, but it is known that the transitions are buggy, and some tests I did with transitions at the beginning of my current project, they can and often do have an effect on events running at the start of layouts.

  • If I remove the MagiCam, the same error continues to appear, now with the XAudio plugin.

    Same has happend to me.Link to the topic

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  • Since the crash seems to be associated with a lot of objects, did the Application setting "enable scripting" accidentally get set? With it's set there will be a crash after 700 objects are created without any python scripts being used. It's a problem with python not getting initialized properly and should be remedied next release.

  • Since the crash seems to be associated with a lot of objects, did the Application setting "enable scripting" accidentally get set?

    Hmm, I don't think so, this bug happens even in debug mode.

    I found a way to stabilize it a little now, before changing layouts I destroy a lot of objects, especially the large ones. I'm not really sure it worked, but since then I'm not getting it.

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